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= Gooey: Soft & Sticky (DA243P5G1) = = Gooey: Soft & Sticky (DA259 0607) =
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  * Overview of the soft and sticky aspects of comupters: the operating systems and the GUI
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  * ('''4 weeks''') Read the following books:
   * Don't Make Me Think by Steve Krug (About web gui design)
   * Interface Desgin by Peter Bickford '''or/and''' GUI Design Essentials by Weinschenk et al.
  * Please form 2-person groups for the tasks.
  * ('''1 week''') Task 1: Experience and compare two OS desktops
   * Sit next to each other to compare and analyze the GUI.
   * Tip: focusing on specific tasks: for example, locating an application; removing a file; sending an email etc.
  * Prepare a 5-10 minute presenation of your findings.
  * Start thinking of a new design of an OS desktop for a target user group.
 Resources::
  * Ubuntu live CD (GNOME desktop): http://www.ubuntu.com
  * Kbuntu live CD (KDE desktop): http://www.kubuntu.org
  * Knoppix live CD (KDE desktop): http://www.knoppix.org/
  * Solaris 10: http://www.sun.com/software/solaris/
  * Windows Vista CTP, installation CD from my office HG2.52.
  * Form 4 teams.
  * Every team starts reading a book on GUI. You may share the chapters inside your team. In the following 3 meetings, each team presents 3 "golden tips" learned from the book, and each tip should come with 2 examples that are not from the book.
  * Every team decides to take which one of the following tasks. You are supposed to complete the task in 4 weeks. In the last meeting, every team will present the results.
   * finds two extreme examples of web designs of the same kind, that the team likes most and hates most. Redesign the worst example. Presents the results.
   * compares two OS GUIs (for example MAC OS X, KDE, GNOME, and Windows Desktop). Redesigns one of them for a target user group of the team's choice. Presents the results.
    Resources::
    * Ubuntu live CD (GNOME desktop): http://www.ubuntu.com
    * Kbuntu live CD (KDE desktop): http://www.kubuntu.org
    * Knoppix live CD (KDE desktop): http://www.knoppix.org/
    * Solaris 10: http://www.sun.com/software/solaris/
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 Lecture:: GUI design guidelines [attachment:GooeyDesignGuidelines.pdf]
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  * Presentations of os desktop comparison
  * Discussions
 Homework::
  * Continue the books.
  * ('''2 weeks''') Task 2: Find two examples of web designs of the same kind that you like most and hate most. Prepare a presentation that
   * tells what you have learnt from the book ''don't make me think''
   * tells the story and the reasons of the web design comparison.
  * ('''3 weeks''' Task 3: Designing/prototyping a new OS desktop for a target user group of your choice. Prepare a presentation that
   * tells what you have learnt from the book Interface Desgin by Peter Bickford '''or/and''' GUI Design Essentials by Weinschenk et al.
   * tells your target user group, your desgin process and approach, and the result.
 Resources::
  * Edubuntu: http://www.edubuntu.org
  * StarDock has a serials of tools to customize your windows desktop: http://www.stardock.com/
   * Search for ''kids'' or ''children'' at http://www.wincustomize.com/ for examples of redesgins of the windows desktop for children.
     
  * 3 "golden tips" and 6 examples from each team. 20 minutes for each team. (15 minutes presentation, 5 minutes discussion)
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 Lecture:: GUI desgin process
 Activity:: Q&A session
 Homework::
  * Continue the books.
  * Continue Task 2.
  * Continue Task 3.
 Activity::
  * 3 "golden tips" and 6 examples from each team. 20 minutes for each team. (15 minutes presentation, 5 minutes discussion)
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  * Presentations of web design comparison.
   * tell what you have learnt from the book ''don't make me think''
   * tell the story and the reasons of the web design comparison.
  * Discussions
  * Q&A session
 Homework::
  * Finish your design/prototype, prepare for the final presentation
 Homework::
  * Continue Task 3.
  * 3 "golden tips" and 6 examples from each team. 20 minutes for each team. (15 minutes presentation, 5 minutes discussion)
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  * Final presenations of your os desktop design
   * tell what you have learnt from the book Interface Desgin by Peter Bickford '''or/and''' GUI Design Essentials by Weinschenk et al.
   * tell your target user group, your desgin process and approach, and the result.
  * Final presentations (results of the team task)
  * Q&A session
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  * Final report. Not more than 4 pages of A4. Including:
   * What you have learnt from this assignment
   * Description of the results from Task 3:your target user group, your desgin process and approach, and the design decisions and the reasons behind.
   * Your comments/suggestions/complaints on this assignment. (I promise that this part won't have any impact on the final verdict).
  * Zip the presentations from Task 1, 2, 3, and the final report altogether and deliver it by next Wednesday, 5:00pm
  * Individual report (no more than 2-page A4 in 10-point typeface) on
   * what has been learned;
   * feedback on the assignment: complaints, comments and suggestions
  * Final report delivered it by next Tuesday, 5:00pm

Gooey: Soft & Sticky (DA259 0607)

TableOfContents

Code of conduct

  • This assignment will not be considered to be completed if
    • you attend less than 60% of the meetings.
    • you fail to deliver any of the presentations and the reports in time.
    • you quit the assignment.
    • you prefer "N" to "Y".
  • Any excuses of not attending the meetings must be emailed to me 2 hours piror to the scheduled time.
  • No excuse after the scheduled time.

Approach

  • learning by doing (together)
  • learning from each other
  • book, book, and yet another book.

Schedule

Week 1

Lecture
Homework
  • Form 4 teams.
  • Every team starts reading a book on GUI. You may share the chapters inside your team. In the following 3 meetings, each team presents 3 "golden tips" learned from the book, and each tip should come with 2 examples that are not from the book.
  • Every team decides to take which one of the following tasks. You are supposed to complete the task in 4 weeks. In the last meeting, every team will present the results.
    • finds two extreme examples of web designs of the same kind, that the team likes most and hates most. Redesign the worst example. Presents the results.
    • compares two OS GUIs (for example MAC OS X, KDE, GNOME, and Windows Desktop). Redesigns one of them for a target user group of the team's choice. Presents the results.
      Resources
    • Ubuntu live CD (GNOME desktop): http://www.ubuntu.com

    • Kbuntu live CD (KDE desktop): http://www.kubuntu.org

    • Knoppix live CD (KDE desktop): http://www.knoppix.org/

    • Solaris 10: http://www.sun.com/software/solaris/

Week 2

Activity
  • 3 "golden tips" and 6 examples from each team. 20 minutes for each team. (15 minutes presentation, 5 minutes discussion)

Week 3

Activity
  • 3 "golden tips" and 6 examples from each team. 20 minutes for each team. (15 minutes presentation, 5 minutes discussion)

Week 4

Activity
  • 3 "golden tips" and 6 examples from each team. 20 minutes for each team. (15 minutes presentation, 5 minutes discussion)

Week 5

Activity
  • Final presentations (results of the team task)
  • Q&A session

  • Feedback session
Homework
  • Individual report (no more than 2-page A4 in 10-point typeface) on
    • what has been learned;
    • feedback on the assignment: complaints, comments and suggestions
  • Final report delivered it by next Tuesday, 5:00pm

JunHu: GooeySoftAndSticky/200705 (last edited 2008-10-03 20:18:33 by localhost)