Differences between revisions 17 and 39 (spanning 22 versions)
Revision 17 as of 2005-03-13 20:25:15
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Revision 39 as of 2008-10-03 20:19:33
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Editor: localhost
Comment: converted to 1.6 markup
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[[Navigation(siblings, 1)]] <<Navigation(siblings, 1)>>
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[[TableOfContents]] <<TableOfContents>>
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|| side activities / detailled planning || coming up || coming up || coming up || coming up ||
= Workshops =
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== Java Workshop == || week no. || week 14 || week 15 || week 16 ||week 17 ||
|| main activity || working out one idea to a final concept || hmmmm || defining criteria for concept / getting acquainted with electronics and JAVA || coming up ||
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=== Schedule ===
 * March 17, Thursday, 13:30pm - 16:00pm, HG4.95
 * Topics:
  * Object-oriented programming
  * Working with JBuilder - an IDE (integrated development environment)
   * Projects
   * packages
   * uml/refactory
   * help/documentation
   * debug
  * Distributed Media
== planning week 16 ==
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=== Preparation ===
 * Please install Borland JBuilder 2005. It is available as [http://w3.tue.nl/en/services/dienst_ict/organisatie/groepen/wins/campus_software/borland_jbuilder/ campus sofware].
 * Make sure your Java Media Framework properly installed.
Two groups are working parrallel. LaurieScholten and JanvanderAsdonk are working on the soft- and hardware (RutgerMenges can help). LilianAdmiraal and RutgerMenges are working on finishing the concept, formulating the requirements, and the link between color and emotion (the object might show emotion with color)
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[[Anchor(smilworkshop)]]
== SMIL Workshop ==
 * A introduction on SMIL (JunHu)
 * Hands-on practice: Let's make an interactive movie.
  * [http://www.helio.org/products/smil/tutorial/ SMIL tutorial] by Helio. Download a copy to your hard disk. try to play the smil documents (in chapter8/sources) with X-smiles.
  * [http://ttt.forno.us/en/tutorial/learning_to_smil/ Learning to SMIL]: a SMIL 2.0 tutorial into 10 lessons and provides (minimal) exercises with answers
  * [http://www.geocities.com/ramirez_j2001/smil_intro/smil_intro_direct.smil Intro to SMIL version 1.0], Tutorial on SMIL written in SMIL - pretty cool ! requires !RealNetworks G2, 80KB SMIL 1.0 with !RealText.
  * The example I failed to show you in the workshop is fixed here. It demostrates the user interaction event based synchronization: {{{#!VimColor type=smil
<smil>
 <head>
  <layout>
   <root-layout width="300" height="200" background-color="white" />
   <region id="vim_icon" left="75" top="50" width="32" height="32" />
   <region id="soja_icon" left="150" top="50" width="100" height="30" />
  </layout>
 </head>
 <body>
   <par begin="2s" dur="6s">
      <img id="vim" src="vim32x32.gif" alt="The vim icon"
        region="vim_icon" dur="6s" />
      <img src="madewithsoja.gif" alt="Made with SOJA"
        region="soja_icon" dur="4s" begin="vim.activateEvent" />
   </par>
 </body>
</smil>
}}} After 2 seconds, it shows you a Vim icon. You have 4 seconds chance to click on the icon. If it is clicked (vim.activateEvent), it will show "madewithsoja.gif". To see this SMIL example in action, you should have vim32x32.gif and madewithsoja.gif in the same directory. Try it out. then smile.
|| / || Monday || Tuesday || Wednesday || Thursday || Friday ||
|| JanvanderAsdonk and LaurieScholten |||||||| Getting acquainted with the soft- and hardware. Talk with experts about what is possible and how it should be done || '''Deadline''' A simple prototype with in- and output controlled by microcontrollers and JAVA ||
|| LilianAdmiraal and RutgerMenges |||| '''Deadline''' Cearly formulate the Requirements for the concept. Clearly formulate the link between emotions and colors. |||| Work out the final concept in detail || '''deadline''' Worked out concept ||
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=== Preparation ===
 * Everybody should bring her/his laptop to the workshop, with following software installed:
  * [http://java.sun.com/j2se/1.4.2/download.html Java 2 Platform, Standard Edition, v 1.4.2 (J2SE)]
  * [http://java.sun.com/products/java-media/jmf/2.1.1/download.html Java Media Framework]
  * [http://www.xsmiles.org/download.html The complete X-Smiles XML-browser], not only the standalone SMIL player.
  * Prepare some nice JPG pictures, MP3 music and AVI movies.
 * You are going to click a lot, so bring your computer mouse with you - the touch pad will kill you with RSI.
After this week the concept is clear and JanvanderAsdonk and LaurieScholten know what they can do with the soft- and hardware. At that point we can make a plan to realize our concept in a working prototype

== planning week 14 ==

|| monday || tuesday || wednesday || thursday || friday ||
|| filter out and combine the best parts of each idea. Add extra components when needed || Work out the concept and show it in scenario's. ''' deadline ''' Final concept clear and worked out. || Finalize scenario's and possibly make some other visualisations || make everythink presentable for coach meeting ''' deadline ''' Final concept totally finished. Show to coaches || JAVA workshop ||

== planning week 11 ==

|| monday || tuesday || wednesday || thursday || friday ||
|||| linking research pointing out most important relations |||| working thowards concepts / (preparation for) workshop with Jun Hu |||| meeting with Philip Ross / Coaches meeting ||

Project

week no.

week 10

week 11

week 12

week 13

main activity

refining research conclusions coming up with concept directions

working out concepts

working out concepts / preparing for interim presentation

interim presentation

week no.

week 14

week 15

week 16

week 17

main activity

working out one idea to a final concept

hmmmm

defining criteria for concept / getting acquainted with electronics and JAVA

coming up

planning week 16

Two groups are working parrallel. LaurieScholten and JanvanderAsdonk are working on the soft- and hardware (RutgerMenges can help). LilianAdmiraal and RutgerMenges are working on finishing the concept, formulating the requirements, and the link between color and emotion (the object might show emotion with color)

/

Monday

Tuesday

Wednesday

Thursday

Friday

JanvanderAsdonk and LaurieScholten

Getting acquainted with the soft- and hardware. Talk with experts about what is possible and how it should be done

Deadline A simple prototype with in- and output controlled by microcontrollers and JAVA

LilianAdmiraal and RutgerMenges

Deadline Cearly formulate the Requirements for the concept. Clearly formulate the link between emotions and colors.

Work out the final concept in detail

deadline Worked out concept

After this week the concept is clear and JanvanderAsdonk and LaurieScholten know what they can do with the soft- and hardware. At that point we can make a plan to realize our concept in a working prototype

planning week 14

monday

tuesday

wednesday

thursday

friday

filter out and combine the best parts of each idea. Add extra components when needed

Work out the concept and show it in scenario's. deadline Final concept clear and worked out.

Finalize scenario's and possibly make some other visualisations

make everythink presentable for coach meeting deadline Final concept totally finished. Show to coaches

JAVA workshop

planning week 11

monday

tuesday

wednesday

thursday

friday

linking research pointing out most important relations

working thowards concepts / (preparation for) workshop with Jun Hu

meeting with Philip Ross / Coaches meeting

JunHu: Dc222Home/ProjectPlan (last edited 2008-10-03 20:19:33 by localhost)