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 * The lecture sheets can be found here: [[attachment:AddingProgrammingPartII.ppt | AddingProgrammingPartII.ppt]]

Arduino Programming

Please read this page completely before attending the lecture, and do as requested...

1. Preparation

/!\ To be able to perform the practical parts of the lecture you need to do the following:

  • For your convenience, you can get a copy of Getting Started with Arduino, by By Massimo Banzi, e.g. from O'Reilly

  • Before the lecture, Please download and install Arduino on your laptop.

    1. Download Arduino software;

    2. Extract the entire directory to C:\Programs (note, not "C:\Program Files"). if you are reinstalling Arduino software, remove the entire arduino directory first.
    3. Create a shortcut on your desktop to "Arduino.exe" for easy access.
    4. Install necessary Arduino drivers. Instructions for Windows, Mac and Linux can be found at the Arduno installation guide or you can follow the instructions as described in page 23, Chapter 3 of the book 'Getting Started With Arduino'. /!\ If you are installing Arduino on Windows 8, check out how to install drivers for arduino on Windows 8.

2. Lecture / Introduction

To optimally profit of the lecture / workshop you are supposed to bring:

  • Your laptop, with fully charged batteries and power cables.
  • Your Arduino starter kit (as an ID student you will need it in the future anyway). It has to contain at least the following:
    • Arduino board
    • USB cable to connect the Arduino to your notebook
    • a push button
    • a breadboard
    • a 10K ohm resistor
    • a light sensor (LDR or Light Dependent Resistor)
    • a led
    • a few jumper wires

Available resources

3. Lecture / State machines

To optimally profit of the lecture you are supposed to bring:

  • Your laptop, with fully charged batteries and power cables.
  • Your Arduino starter kit (as an ID student you will need it in the future anyway). It has to contain at least the following:
    • Arduino board
    • USB cable to connect the Arduino to your notebook
    • a push button
    • a breadboard
    • resistors of 22K, 10K, 2.2K and 470 Ohm (1 each)
    • 2 Light Dependent Resistors (LDR's)
    • a led
    • a few jumper wires

Available resources

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IntegratingTechnology: Adding Programming (last edited 2013-06-11 11:48:32 by dyn177160)