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= Part 1: Processing and Arduino = | |
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== Week 5 == | = Part 2: Meaningful Integration = (!) Challenge of Part 2: Design a family of installations which are capable of expressing certain emotions such as politeness, curiosity, playfulness with a social meaning |
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== Week 5 == |
Integrating Technology for Intelligent Products, Systems and Services
(c) 2011 Jun Hu, Loe Feijs
Please notice that the planning and the content of the course is subject to frequent change. Please do check back often.
- Please bring a laptop with you to the class. Windows is preferred.
- Please bring with you the power adapter for your laptop.
Before you come to the first lecture, please download the following files to your laptop:
Download the Processing programming environment. Or go to the Processing website, download it from there. Do not download the version "without java". Having downloaded it, leave it on your computer and do not install it yet. We will do it together during the first lecture.
e-books. Please notice that these books are all copyrighted material. They can be used only for your own educational purposes during this course. Please remove these books from your computer after the course. Please do not distribute any further. This file will be removed from this website after the first lecture.
It would be convenient to have hard copies of these books. Please see below the references for the details. You can buy these books from either http://www.douban.com or http://www.amazon.cn/
Contents
Part 1: Processing and Arduino
1. Week 1: Processing Basics
12 hours (6 class hours + 6 practice hours) + extra hours if needed.
1.1. Challenge
- Creating static visual arts. At the end of the week, every student is expected to be able to
- Create an artistic poster that demonstrates beauty and complexity, using Processing
- Print the result and present with a frame, or on a form board.
- Examples for inspiration
Source code of the last example above: TriangleFlowerPDF.zip
1.2. Skills needed to meet the challenge
- Get acquainted with the Processing programming environment
- Be able to understand and to make use of the following concepts
- Syntax, type and semantics
Presentation: Week1-HelloYou.pdf
- 2D Graphics
Examples>Books>Getting Started>Chapter02
- Variables and control flows
Presentation: Week1-VBL.pdf
Examples: VBL_sheets.zip
- Arrays and Functions
Presentation: Week1-FunctionsAndArrays.pdf
Examples: FunctionsAndArraysExamples.zip
- (Chinese) Fonts
Example: KineticTypeChinese.zip
- PDF output
Example: TriangleFlowerPDF.zip
- Syntax, type and semantics
1.3. Extra reading
Read the Chapters 1, 2, 3, 4, 6(Fonts), 7(Translate, Rotate, Scale), 8, 10(Make an Array, Repetition and Arrays) and 11(Image Export) from the book Getting Started with Processing. Try to experiment with the examples.
In the example for PDF output (TriangleFlowerPDF.zip), we used a recursive function call to triBlur(). What is a recursive function call? Read 13.10 Recursion (p.216-220) in the book Learning Processing.
2. Week 2: Processing Advanced
12 hours (6 class hours + 6 practice hours) + extra hours if needed.
2.1. Challenge
- Create interactive visual arts. At the end of the week, every student is expected to be able to
- create an interactive installation that
- uses a webcam to capture movements as input, and
- as output, dynamically render visual arts in real time as output.
- Examples for inspiration
2.2. Skills needed to meet the challenge
- Be able to understand and to make use of the following concepts
- Object orientation (classes and objects)
Presentation: Week2-ObjectOrientation.pdf
Examples: Week2-ObjectOrientation-Examples.zip
- Mouse and keyboard, GUI
Library: ControlP5
Presentation: Week2-GUI.pdf
Examples: Week2-GUI-examples.zip
- Computer vision (movement detection) using Myron
Library: JMyron (WebCamXtra)
If the camera image is mirrored and you can not adjust it from the settings of the camera, you might need ManyCam Virtual Webcam.
- 3D Graphics
Examples>Books>Getting Started>Chapter11 (example 01-03)
- Don't worry, if you are new to 3D geometry, you may ignore this part for the time being.
- Object orientation (classes and objects)
2.3. Extra reading
Try to complete the book Getting Started with Processing, except section "Hello Arduino" in Chapter 11. We leave it to next week. If you encounter difficulties, do not stick to it. Mark it, leave it and continue reading. You may visit the marked parts later when you gain more confidence.
If certain topics of the book Getting Started with Processing are not detailed enough for you, try to look for the same topics in the book Learning Processing.
- Pay attention to the topics about images. We did not cover them in the lectures. You have to learn it yourself if you need them.
- For more about controlP5 and Myron, refer to the documentations and examples.
3. Week 3: Introducing Arduino
12 hours (6 class hours + 6 practice hours) + extra hours if needed.
3.1. Challenge
- TBD
3.2. Skills needed to meet the challenge
- Introducing Arduino TBD
3.3. Extra reading
- TBD
4. Week 4: Processing Arduino Integrated
12 hours (6 class hours + 6 practice hours) + extra hours if needed.
4.1. Challenge
- TBD
4.2. Skills needed to meet the challenge
- Processing and Arduino combined.
- Distributed computing (client/server)
- Internet of things
4.3. Extra reading
- TBD
Part 2: Meaningful Integration
Challenge of Part 2: Design a family of installations which are capable of expressing certain emotions such as politeness, curiosity, playfulness with a social meaning
Integrating of technology into Ideas, Forms, User perspective and Culture (chunks I1,I2,I3,I4)
- I1: generative art (mondrian programming)
- I2: cardboard modelling
- I3: product semantics
- I4: emotion theory
- I5: color theory
Technology pure (chunks T1,T2,T3),
- T1: sensors and opamp circuits
- T2: feedback theory and servo motors
- T3: exact kinematic constraint theory
Focusing technology to deliver class work to a meaningful exhibition (focusing discussions F1, F2, F3)
- F1: discussion and selection of main message of the exhibition
- F2: focus and decisions on implementation of the exhibition
- F3: progress meeting on the exhibition
This is a preliminary mapping of topics to dates:
- 14 evening: T1
- 15 evening: I1
- 17 evening: I2
- 19 morning: I3
- 19 afternoon: T2
- 21 evening: I4 + F1
- 23 evening: T3 + F2
- 30 evening: I5 + F3
1. Week 5
1.1. Challenge
- TBD
1.2. Skills needed to meet the challenge
- TBD
1.3. Extra reading
- TBD
2. Week 6
2.1. Challenge
- TBD
2.2. Skills needed to meet the challenge
- TBD
2.3. Extra reading
- TBD
3. Week 7
3.1. Challenge
- TBD
3.2. Skills needed to meet the challenge
- TBD
3.3. Extra reading
- TBD
4. References
- Websites
Getting Started with Processing, by Casey Reas and Ben Fry. Published June 2010, O'Reilly Media. 208 pages. Paperback.
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction, by Daniel Shiffman. Published August 2008, Morgan Kaufmann. 450 pages. Paperback.
Getting Started with Arduino, by Massimo Banzi, Publisher: O'Reilly Media / Make, Released: December 2008
Making Things Talk: Practical Methods for Connecting Physical Objects, by Tom Igoe, Publisher: O'Reilly Media / Make, Released: September 2007