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 /!\ You might have been directed to this URL from an obsolete webpage.

 /!\ Since Sept 2018, this wiki is no longer used for the course DBB100 Creative Programming for Designers.

 /!\ Please follow instructions on [[http://canvas.tue.nl|Canvas]]
  • /!\ You might have been directed to this URL from an obsolete webpage.

    /!\ Since Sept 2018, this wiki is no longer used for the course DBB100 Creative Programming for Designers.

    /!\ Please follow instructions on Canvas

Creative Programming 201709

  • Please read Course Description

  • /!\ Please follow the instructions below carefully. It will save us a lot of time.

    • For your convenience, please buy a copy of Getting Started with Processing, by By Casey Reas, Ben Fry. e-Books and hard copies are available from O'Reilly. You can also download a PDF here:GetStartedWithProcessing.pdf. The PDF is password protected. You will receive an email about the password.This PDF is to be used in this class only, please do not distribute it any further.

    • Before the first lecture, Please download and install Processing on your laptop.

    • Always bring with you your laptop, with fully charged batteries and power cables.
    • It is required for everyone to have his or her own Arduino set. For the lecture about Arduino, please bring your Arduino starter kit to the class. You may buy your starter kit from E-Lucid (recommended see ELucidStarterskit.pdf, or from anywhere else but your kit shall include at least the following:

      • Teensy board

      • USB cable
      • two push buttons
      • a bread board
      • a 10K ohm resistor
      • a light sensor (LDR or Light Dependent Resistor)
      • a few color leds
      • a few jumper wires

1. Summary of the structure

  • This course consists of 9 lectures, exercises from each lecture, 5 workshop and Q&A sessions, and two presentation sessions for two challenges.

  • Exercises given by the lecturers at the end of each lecture. (Exercises are to be done, not to be delivered).
  • In the workshop and Q&A sessions, you may work on your excercises or have your questions answered about the lectures, exercises and challenges.

  • Two challenges. One for the first half of the course and the other for the second half. (Results of these two challenges are to be delivered and evaluated). Results of BOTH challenges are REQUIRED to be delivered for grading.

2. Schedule

schedule.jpg

3. Support by the student assistants

  • Student assistants will be available to provide help if you have questions and difficulties:
  • The Thursday sessions (except week 4 and 8) are for hands-on help and Q&A, with lecturers and student assistants;

  • Student assistants are available for appointments upon requests, but their hours are limited. Appointments will be made first-come-first-served until their hours run out.
  • Please send your questions and requests to creative.programming.help@gmail.com <creative DOT programming DOT help AT gmail DOT com>. Please do not use their personal emails for this purpose.

4. Presentation slides

Available later before or after the lectures.

5. Challenges

Challenge 1
Individual task during the first half of the course. Creating static visual arts in vector graphics. At the end of this part, every student is expected to be able to create an artistic poster that demonstrates beauty and complexity, using Processing.
  • Examples for inspiration
    • attachment:examples.jpg

Challenge 2
Individual task during the second half of the course. Anything creative, interesting and interactive, utilizing the knowledge learned from the lectures and the workshops. An interactive application that uses both Processing and Arduino is preferred.

6. Deliverables and deadlines

  • Attention:
    • /!\ Everything to be delivered must be included in one .ZIP file only. Please do not use any other packaging, archiving or compressing formats (for example, ARJ, RAR, 7Z, Z, GZ, GZIP, TAR, ...). only ZIP.

    • /!\ For reflection we accept PDF only. No Word documents. No Pages documents. Only PDF.

    • /!\ Please do NOT send in raw video files. Please send in YouTube links.

    • /!\ Please do NOT include any executables in your .ZIP file (such as .EXE, .CLASS, .DLL, .COM, .JAR etc), please do not send a zip file which also contains another zip file, or Gmail will simply refuse to deliver or receive your email.

    • /!\ Your .ZIP file shall not bigger than 1M in size, unless you have to include large images or data files. Anything bigger than 1M is suspicious and usually unnecessary. Gmail will refuse to deliver or receive any email that is larger than 25M.

For both challenges we have planned a "demonstration and presentation" session on Thursdays in week 4 and 8. Students are encouraged to bring the result (an A3 poster of the vector graphics for challenge 1, the interactive demo from challenge 2) to the session, for feedback and input. Selected ones will be presented to the class to share their thoughts and experiences.

The following deliverables are obligatory:

6.1. Challenge 1

  • When to deliver:
    • /!\ to be delivered before or on Monday, Oct 2, 2017

  • What to be delivered:
    • A .ZIP file named "Challenge 1 by <Your Full Name>.zip", containing

      • Processing source code in .pde format located in a folder named after your code (like it is on your own computer and so we can immediately run it).
      • PDF poster exported by your Processing code.
      • A PDF document containing the reflection on the first half of the assignment (no more than 2 pages of A4) about your development in the first half of the assignment (for example learning points, difficulties, achievements, future steps, ...).
  • Where to deliver:
    • Attach the .ZIP file to an email with the subject "Challenge 1 by <Your Full Name>", send it to <dg290.submission@gmail.com>.

    • Once it is received, you will receive a confirmation email in a short while from <dg290.submission+canned.response@gmail.com> saying that "This is to confirm that we have received your email". If not, double check the points listed above for your #attention, try again.

  • Example/Template of the .ZIP file to be delivered: Challenge 1 by Jun Hu.zip

6.2. Challenge 2

  • When to deliver:
    • /!\ to be delivered before or on Thursday, Nov 2, 2017

  • What to deliver:
    • Source code:
      • Processing source code in .pde format located in a folder named after your code (like it is on your own computer and so we can immediately run it). and/or
      • Arduino source code in .ino format located in a folder named after your code (like it is on your own computer and so we can immediately run it).
    • A TXT file including a link to a YouTube video that demonstrates the interactivity. We would expect a good quality video. Please include the link in a plain text file with an extension “.TXT”. The video shall be titled as

      CreaPro 2016: <a meaningful title> by <your names>

      Please also include a brief description (in the TXT file as well as on YouTube) about the concepts behind your video and the implementation techniques. Tag your video with creapro.

    • A PDF document containing the reflection on your development in the entire assignment (max. 2 pages of A4).
  • Where to deliver:
    • Attach the .ZIP file to an email with the subject "Challenge 2 by <Your Full Name>", send it to <dg290.submission@gmail.com>.

    • Once it is received, you will receive a confirmation email in a short while from <dg290.submission+canned.response@gmail.com> saying that "This is to confirm that we have received your email". If not, double check the points listed above for your #attention, try again.

  • Example/Template of the .ZIP file to be delivered: Challenge 2 by Bas van Straaten.zip

7. Retake

"Retake" is an opportunity to retake the entire exam, including both Challenge 1 and 2. For those who got a final grade (not including those who failed to deliver in time for both challenges) that is not 0, you have the opportunity for retake within 3 weeks after the final grades (calculated based on the results from both Challenge 1 and 2) are announced. It is not a problem if you reuse some parts of your earlier deliverables, but we do expect improvements. The process for retake:

8. People Involved

8.1. Lecturers

8.2. Student assistants

jorrit.jpg

freek.jpg

emma.jpg

joren.jpg

matthijs.jpg

Jorrit van der Heide

Freek Olivier

Emma Dhaeze

Joren Broekema

Matthijs Hoekstra

9. Rubrics

rubrics.jpg

10. Installing Processing

  1. Download processing. Please make sure you are downloading the latest stable release. There are two versions, one with Java, one without. If you are not sure, download the one with Java. /!\ Please do NOT use the beta versions.

    • For those who know what the JDK is and wants to install Processing along with JDK: You need x32 version of the JDK no matter whether you are running an x32 or x64 system.
    • If you don't understand what the above comment is about, download the one with Java.

  2. Create a directory "Programs" on the C: disk, in the root. If "C:\Programs" exists already, skip this step.
  3. Extract the entire directory to C:\Programs (note, not "C:\Program Files"). if you are reinstalling Processing, remove the entire processing directory first.
  4. Create a shortcut on your desktop to "Processing.exe" for easy access.

    /!\ if your windows system is running a high definition screen (higher than 1920×1080), the Processing environment might look very small with very small fonts. To fix this, you might need the windows "Compatibility Administrator". Follow the instructions here, and make <Where your Processing.exe is>\java\bin\javaw.exe "DPIUnaware".

11. Installing Arduino or Teensy

  1. Download and install the Arduino software;

  2. Create a shortcut on your desktop to "Arduino.exe" for easy access.
  3. If using Teensy, on top of the Arduino software you have to install Teensyduino.

    • Follow the guide they provide and check that the teensyduino version supports the Arduino version you installed!
  4. Connect your Arduino or Teensy and wait until the drivers are installed.

    /!\ If you are installing Arduino on Windows 8, the link below explains shortly how to install drivers for Arduino on Windows 8.

  5. For the lecture, if you want to perform the practical 'exercises', the following extra hardware is needed:
    • A breadboard, a LED, an LDR (light dependent resistor), a button-switch (one that fits on the breadboard), a and a 220 Ohm resistor.

CreaPro: CreativeProgramming201709 (last edited 2018-08-27 08:34:33 by JunHu)