Creative Programming 201709

1. Summary of the structure

2. Schedule


3. Support by the student assistants

4. Presentation slides

Available later before or after the lectures.

5. Challenges

Challenge 1
Individual task during the first half of the course. Creating static visual arts in vector graphics. At the end of this part, every student is expected to be able to create an artistic poster that demonstrates beauty and complexity, using Processing.
  • Examples for inspiration
    • attachment:examples.jpg

Challenge 2
Individual task during the second half of the course. Anything creative, interesting and interactive, utilizing the knowledge learned from the lectures and the workshops. An interactive application that uses both Processing and Arduino is preferred.

6. Deliverables and deadlines

For both challenges we have planned a "demonstration and presentation" session on Thursdays in week 4 and 8. Students are encouraged to bring the result (an A3 poster of the vector graphics for challenge 1, the interactive demo from challenge 2) to the session, for feedback and input. Selected ones will be presented to the class to share their thoughts and experiences.

The following deliverables are obligatory:

6.1. Challenge 1

6.2. Challenge 2

7. Retake

"Retake" is an opportunity to retake the entire exam, including both Challenge 1 and 2. For those who got a final grade (not including those who failed to deliver in time for both challenges) that is not 0, you have the opportunity for retake within 3 weeks after the final grades (calculated based on the results from both Challenge 1 and 2) are announced. It is not a problem if you reuse some parts of your earlier deliverables, but we do expect improvements. The process for retake:

8. People Involved

8.1. Lecturers

8.2. Student assistants






Jorrit van der Heide

Freek Olivier

Emma Dhaeze

Joren Broekema

Matthijs Hoekstra

9. Rubrics


10. Installing Processing

  1. Download processing. Please make sure you are downloading the latest stable release. There are two versions, one with Java, one without. If you are not sure, download the one with Java. /!\ Please do NOT use the beta versions.

    • For those who know what the JDK is and wants to install Processing along with JDK: You need x32 version of the JDK no matter whether you are running an x32 or x64 system.
    • If you don't understand what the above comment is about, download the one with Java.

  2. Create a directory "Programs" on the C: disk, in the root. If "C:\Programs" exists already, skip this step.
  3. Extract the entire directory to C:\Programs (note, not "C:\Program Files"). if you are reinstalling Processing, remove the entire processing directory first.
  4. Create a shortcut on your desktop to "Processing.exe" for easy access.

    /!\ if your windows system is running a high definition screen (higher than 1920×1080), the Processing environment might look very small with very small fonts. To fix this, you might need the windows "Compatibility Administrator". Follow the instructions here, and make <Where your Processing.exe is>\java\bin\javaw.exe "DPIUnaware".

11. Installing Arduino or Teensy

  1. Download and install the Arduino software;

  2. Create a shortcut on your desktop to "Arduino.exe" for easy access.
  3. If using Teensy, on top of the Arduino software you have to install Teensyduino.

    • Follow the guide they provide and check that the teensyduino version supports the Arduino version you installed!
  4. Connect your Arduino or Teensy and wait until the drivers are installed.

    /!\ If you are installing Arduino on Windows 8, the link below explains shortly how to install drivers for Arduino on Windows 8.

  5. For the lecture, if you want to perform the practical 'exercises', the following extra hardware is needed:
    • A breadboard, a LED, an LDR (light dependent resistor), a button-switch (one that fits on the breadboard), a and a 220 Ohm resistor.

CreaPro: CreativeProgramming201709 (last edited 2018-08-27 08:34:33 by JunHu)