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It is the new era of mobile and social computing. The super computers 20 years ago are now in our pockets, being connected all the time and everywhere. Not only people connected by mobile and social computing, things around us are also connected, forming an Internet of Things. It is impossible for almost anyone to ignore these small computers and smart objects in our everyday life, and it is impossible for industrial designers to ignore the design opportunities brought up by them.
Get first-hand experience with mobile apps on popular mobile platforms (Mainly Android). We will also touch upon topics such as object-oriented programming, design patterns, and mobile GUI design.
We will also look beyond the device itself, bringing in the perspectives of:
- Mobile devices as social actors in a social network.
- Connectivity – connecting to other mobile devices and IO controllers, for example, Arduinos, to make use of sensors and actuators.
The course consists of a series of workshops, focusing on three different techniques for creating mobile apps:
- Processing for Android;
Workshops will be organized, to introduce the topics and related techniques. Homework assignments will be given, to engage the students in the creative use of the techniques learned.
List of available reference and or background materials
Android Development For Absolute Beginners, by mybringback. "If you are an Absolute Beginner or even a master at Java programming already, this is the perfect starting place for you!".
Official site for Android Developers featuring documentation, SDK, Design Guidelines etc.:
- dr. Javed Khan (j.khan(at)tue.nl).
- dr. Peter Peters (p.j.f.peters(at)tue.nl).
Information student assistents
- Geert Roumen (g.j.roumen(at)student.tue.nl).
- Stijn Kamp (s.l.kamp(at)student.tue.nl).
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