Differences between revisions 32 and 33
Revision 32 as of 2016-04-17 09:22:41
Size: 5297
Editor: PeterPeters
Comment:
Revision 33 as of 2016-04-17 09:33:27
Size: 5615
Editor: PeterPeters
Comment:
Deletions are marked like this. Additions are marked like this.
Line 121: Line 121:

== Retake ==
 * In case you are doing the retake, You have to submit all the deliverables using Feedback.Camp. You '''can''' resubmit the deliverables you already submitted before. In any case mention whether the deliverable is '''old''' or new. All deliverables have to be submitted ''''before'''' June 2, 2016.

Creative Apps 201602 (Work in progress)

1. Planning

  • schedule.png

  • Week 1: Installation Processing with Android Mode, initial programming for Android
  • Week 2: Sensors, user interfaces
  • Week 3: Database access / networking??
  • Week 4: Hybrid Apps (Hello World and UI)
  • Week 5: Hybrid Apps (Working with sensors)
  • Week 6: Hybrid Apps (Working with web services)

2. Week 1

  • Presentations
  • Code
  • Homework and deliverables
    • If you have no experience with Processing, you are advised to follow GetStartedWithProcessing.pdf to learn the basics (password protected PDF. if you need the password, send p.j.f.peters(at)tue.nl an email);

    • Try out some examples from the Processing programming environment, to see how these examples would behave on the emulator or on your Android phone.
    • Create full screen visual art on Android, using Processing. See below some examples. (To get inspired, you may want to have a look at http://openprocessing.org)

    • Create an Android app, display "Hello Eindhoven" in the center of the screen.
    • What to be delivered (as one single ZIP file)
      • working source code
      • screen copy of the output

3. Week 2

  • Presentations
  • Code
  • Homework and deliverables
    • Try out some examples using the Ketai library on the emulator or on your Android phone.
    • Android phone owners: Create an interactive app using one (or more) sensors.
    • Emulator only: Create an interactive app using touch (=mouse) input
    • What to be delivered (as one single ZIP file)
      • source code
      • screen copy of the output

4. Week 3

  • Presentations
  • Code
  • Homework and deliverables
    • Create an interactive app with GUI and database/network access.
    • What to be delivered (as one single ZIP file)
      • source code
      • screen copy of the output

5. Week 4

6. Week 5

7. Week 6

8. Week 7

  • Help & questions

9. Deliverables

  • Every week you will get homework.
  • Work of weeks 1,2,4 and 5 should be delivered before the next lecture.

  • Work of weeks 3 and 6, as well as the reflection have to be delivered before 27-03-2016, 23:59:59.
  • Deliver your work to Feedback.Camp to the assignor that gave the lecture.

10. Installation

10.1. Processing installation

10.2. Intel XDK Installation

10.3. An alternative emulator

11. Rubrics

  • rubrics.jpg

12. Retake

  • In case you are doing the retake, You have to submit all the deliverables using Feedback.Camp. You can resubmit the deliverables you already submitted before. In any case mention whether the deliverable is old or new. All deliverables have to be submitted 'before' June 2, 2016.

CreApps: FrontPage/CreativeApps201602 (last edited 2016-04-18 14:57:55 by PeterPeters)