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 * /!\ Please follow the instructions below carefully. It will save us a lot of time.  * /!\ Please follow the instructions for each lecture below carefully. It will save us a lot of time.
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== Summary of the structure ==
 * This assignment takes seven weeks. Each week has:
  * a two hour lecture,
  * a two or 4 hour workshop.
 * Exercises from the reader, to be handed in each week and bundled and handed in in a report on December xx, 2013.
 * Two challenges resulting in presentations/exhibitions. One on December 10, 2013, for the first weeks and the other on Januari 9, 2014, for the last weeks. Your result of the challenge will be exhibited/presented during a scheduled workshop.
  * All the assigners and students will visit the exhibitions and give feedback to the presented challenges.

=== Challenges ===
 Challenge 1:: Central heating system. Deliverables are:
  * a working central heating system.
  * a poster describing the system and the schematic used.

 Challenge 2:: Mini project of choice. A mini project proposed and created by your team. Deliverables are:
  * Poster describing the mini project, showing schematics.
  * Arduino sketch (if applicable). Please zip the sketchbook and deliver the zip file.
  * A working prototype of your mini project.
== Assignment resources ==
 * [[attachment:Reader.pdf | Creative Electronics Reader]]
 * [[http://www.arduino.cc | Arduino wwebsite ]]
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|| 1 || 12-11-2013 || Introduction, by Jun Hu || 14-11-2013 || Using Libraries, by Jun Hu || || 1 || 12-11-2013 || Introduction + Chapter 2 by Harrie Kuipers || 14-11-2013 || Using Libraries, by Jun Hu ||

Creative Electronics Assignment 201311

  • Please read AssignmentDescription.

  • /!\ Please follow the instructions for each lecture below carefully. It will save us a lot of time.

  • For the workshops on December 12 bring with you:
    • Your laptop, with fully charged batteries and power cables, Arduino IDE software installed and tested.
    • Your Arduino kit, including at least the following:
      • Arduino board
      • USB cable
      • a push button
      • a bread board
      • a 10K ohm resistor
      • a light sensor (LDR or Light Dependent Resistor)
      • a few color leds
      • a few jumper wires

1. Assignment resources

2. Schedule

Week

Date

Lecture 13:45 t/m 15:30; METAFORUM ZAAL 08

Workshop 10:45 t/m 12:30; Auditorium 13

1

12-11-2013

Introduction + Chapter 2 by Harrie Kuipers

14-11-2013

Using Libraries, by Jun Hu

2

19-11-2013

Variables and Flow Control, by Mathias Funk

21-11-2013

Graphics, by Mathias Funk

3

26-11-2013

Arrays and Functions, by Mathias Funk

28-11-2013

Exhibition of Challenge 1 by All

4

03-12-2013

Algorithms and Data Structures, by Loe Feijs

05-12-2013

Arduino and Final State Machines by Peter Peters

5

10-12-2013

Object Orientation, by Loe Feijs

12-12-2013

OOCSI (Out of Control for Semantic Interactivity) by Mathias Funk

6

17-12-2013

GUI and Interactivity, by Jun Hu

19-12-2013

Serial and Internet (of Things), by Peter Peters

7

07-01-2014

Beyond Processing by Jun Hu

09-01-2014

Exhibition of Challenge 2

2.1. Week 1

2.1.1. Lecture: Introduction

2.1.2. Workshop: Using Libraries

2.2. Week 2

2.2.1. Lecture: Variables and Flow Control

2.2.2. Workshop: Graphics

2.3. Week 3

2.3.1. Lecture: Arrays and Functions

2.3.2. Homework: Arrays and Functions (voluntary!!)

You wanted more homework / exercise to develop your processing skills, here you go. All completely voluntary and optional. Start with the first one, as the other build on top of it. Questions? --> Ask during workshop 03, or email Mathias. Solutions? --> Next week!

  • Exercise Arrays.1: Initialize a list of 8 balls with colors as strings, and draw all balls on screen at a random location in the color specified.

  • Exercise Arrays.2: Initialize a list of 8 balls with colors as strings, and draw all balls on scren at a random location in the color specified. Animate the balls so that they bounce off the screen borders, all with different speeds.

  • Exercise Arrays.3: Initialize a list of 100 balls with colors as strings, and draw all balls on scren at a random location in the color specified. Animate the balls so that they bounce off the screen borders, all with different speeds.

  • Exercise Functions.1: Initialize a list of 8 balls with colors as strings, and draw all balls on scren at a random location in the color specified. Draw the ball with a function that takes the color of the ball as a parameter.

  • Exercise Functions.2: Write a function that calls itself, but stops doing that after 5 times. The function should output number of the call every time.

  • Exercise Functions.3: Write a function that calls itself twice and with every call draws a branch of a tree, so you will get a whole tree with ever shorter branches at the end.

2.3.3. Exhibition of Challenge 1

2.4. Week 4

2.4.1. Lecture: Algorithms and Data Structures

2.4.2. Workshop: Arduino and Final State Machines

2.5. Week 5

2.5.1. Lecture: Object Orientation

2.5.2. Workshop:Out of Control for Semantic Interactivity

2.6. Week 6

2.6.1. Lecture: GUI and Interactivity

2.6.2. Workshop:Serial and Internet (of Things)

2.7. Week 7

2.7.1. Lecture: Beyond Processing

2.7.2. Exhibition of Challenge 2

3. Deliverables

3.1. After Exhibition of Challenge 1

  • For ALL students:

    • Attach the deliverables to an email, send it to dg290.submission@gmail.com <dg290 DOT submission AT gmail DOT com>, including:

      • ZIP file of the source code from Challenge 1.
      • PDF from Challenge 1.
  • For ID students: Feedback request after Exhibition of Challenge 1, in addition to the deliverables to the above gmail account:

    • Please send your request ONLY to one of the assigners, according to this RegistrationList.xls Excel sheet or in PDF format RegistrationList.pdf.

    • Attach all your deliverable to the request. Including:

      • ZIP file of the source code from Challenge 1.
      • PDF from Challenge 1.

3.2. After the assignment

  • For ALL students:

    • Attach the deliverables to an email, send it to dg290.submission@gmail.com <dg290 DOT submission AT gmail DOT com>, including:

      • ZIP file of the source code from Challenge 2.
      • TXT file containing the YouTube link from Challenge 2.

  • For ID students: Feedback request after the assignment, in addition to the deliverables to the above gmail account:

    • Please send your request ONLY to one of the assigners, according to this RegistrationList.xls Excel sheet or in PDF format RegistrationList.pdf.

    • Attach all your deliverable to the request. Including:

      • ZIP file of the source code from Challenge 2.
      • TXT file containing the YouTube link from Challenge 2.

4. Installing Processing

  1. Download processing. Please make sure you are downloading the latest stable release. There are two versions, one with Java, one without. If you are not sure, download the one with Java.

    • For those who know what the JDK is and wants to install Processing along with JDK: You need x32 version of the JDK no matter whether you are running an x32 or x64 system.
    • If you don't understand what the above comment is about, download the one with Java.

  2. Create a directory "Programs" on the C: disk, in the root. If "C:\Programs" exists already, skip this step.
  3. Extract the entire directory to C:\Programs (note, not "C:\Program Files"). if you are reinstalling Processing, remove the entire processing directory first.
  4. Create a shortcut on your desktop to "Processing.exe" for easy access.

5. Installing Arduino

  1. Download Arduino software;

  2. Extract the entire directory to C:\Programs (note, not "C:\Program Files"). if you are reinstalling Arduino software, remove the entire arduino directory first.
  3. Create a shortcut on your desktop to "Arduino.exe" for easy access.
  4. Install necessary Arduino drivers. Follow the instructions in page 23, Chapter 3 of Getting Started With Arduino

    /!\ If you are installing Arduino on Windows 8, the link below explains shortly how to install drivers for arduino on Windows 8.

6. Installing Processing

7. If you have questions or if you need help

  • The assigner will announce a help hour during his lecture.
  • The assigner will be available during this hour only if one or more of you make an appointment.

CreativeElectronics: CreativeElectronicsAssignment201311 (last edited 2015-03-24 20:06:22 by PeterPeters)